Usher in the end of the world, Munchkin-style, with Munchkin Apocalypse, as every possible natural (and unnatural) disaster has happened. You are a rugged survivor in a world full of people - and t...
Dodge the corp, kill the monsters, and hack the Matrix to win in a whole new way!
The world of Shadowrun is a perfect setting in which to be munchkins. Players can be Elves, Dwarves, Orks, or Troll...
Analog is the past. The Matrix is the future. Now you just need some munchkins to come along and hack it!
In the world of Shadowrun, magic and technology mix. Why not add more of both to your Munch...
There's something new slithering its way into your games of Munchkin!This mini-expansion adds 30 brand-new serpentine monsters, coiling curses, and other sinuous surprises to any Munchkin game! Fac...
Have yourself a time combining the fun of monster-slaying and treasure hunting with the random antics of South Park in this Munchkin game!Take on the role of a new kid at South Park Elementary and ...
In Munchkin Warhammer 40,000, you become an Ultramarine, Necron, Aeldari, Ork, Death Guard, or Tyranid. Make a Pilgimage to Holy Terra, use your Lasblaster, and of course you need More Dakka! Be vi...
The universe of Munchkin Warhammer 40,000 continues expanding with the newest supplement, Cults and Cogs. The weird Genestealer Cults infiltrate worlds by manipulating DNA . . . by the time you rea...
The first expansion for Munchkin Warhammer 40,000 is here! This 112-card set features two fan-favorite Armies: the devoted and deadly Adepta Sororitas (Sisters of Battle) and the mysterious, inhuma...
This 112-card expansion brings two of the most iconic foes from Warhammer 40,000 into Munchkin: the Space Wolves and the Thousand Sons! These two Armies are implacable enemies and their clashes are...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '