Hexmark Destroyers were once Deathmarks. Bursting from their dimensional oubliettes like ambush predators, these hunchbacked monsters unleash inescapable hails of enmitic fire. Independent ocular t...
Deathwing Knights are the ultimate veterans of the Dark Angels Chapter – elite death-dealers, specialised in close combat and deployed to break the enemy's back, secure truly vital objectives, or r...
The Tyranids are an all-consuming alien swarm from beyond the known galaxy. Driven by the vast and ineffable intellect of the Hive Mind, their tendrils drive into fresh systems with every passing h...
Azrael is Supreme Grand Master of the Dark Angels, defender of his Chapter's honour, and a beacon of inspiration to his battle-brothers. The Keeper of the Truth is renowned for his tactical abiliti...
Fyrri Askar has participated in countless battles, winning honour and glory with blade and boltgun. Now, he serves as Battle Leader for his task force, utilising his hard‑earned battlefield experie...
The swiftest of the Primaris battle-brothers, Inceptors fill the role of spearhead troops. They hit the enemy in one sudden and overwhelming blow, leaving them reeling as follow-up waves of Space M...
Chaos Terminators are heavily-armoured veterans, clad in – or fused to – ancient suits of corrupted war-plate. Each of these murderous elites is akin to a walking tank, wading through futile volley...
From the Mountains of the Maelstrom come the legendary Thunderwolves, hulking beasts with jaws so strong they can chew through steel. There are several known instances of senior Space Wolves tracki...
Enter the thrilling world of tabletop gaming with the ultimate sci-fi skirmish game – Kill Team. This starter set is packed with everything you need to take your first steps into Kill Team, making ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '