Railroad Ink Challenge™ is a quick playing roll and write game for 1 to 4 players. Grab a board and a dry-erase marker and get ready to reach networking nirvana!Expand your gaming experience with t...
Railroad Ink Challenge™ is a quick playing roll and write game for 1 to 4 players. Grab a board and a dry-erase marker and get ready to reach networking nirvana!Expand your gaming experience with t...
Railroad Tiles is a quick-playing tile placement game in which you pick tiles and place routes to build an interconnected community. It is a sequel to the critically acclaimed roll-and-w...
Your goal is to create a Desert surrounding your regular tiles, placing Desert Attractions of the different types (Oasis, Pyramid, Sphynx, and Obelisk), connecting them to your regular route...
Your goal is to create a power grid by building Wind Turbines and using Energy Cables to connect them to Town tiles and bring them energy. Wind Turbines have their own pin points, and can be...
Forest is one of the Expansion marked with "Easy" complexity: a good candidate to be among the first ones you try, or to play with inexperienced people.
Your goal is to build Forests all...
Your goal is to build Lakes and place Ferries in them to score points. Lakes also have another purpose: you can send a route into the lake side of a tile to create a Harbor (a bit like Canal...
Rainbow is a quick-playing hand management game where players play solo cards, sets, or runs to win points on cards in the center of the table.
The cards that were played in the previous round are ...
During the 19th century, the elevation of the Chicago area was just a few feet higher than the shoreline of Lake Michigan. For many years, there was little or no naturally occurring drainage from t...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '