Grand Master Belial is a fearless leader of the Dark Angels Chapter – a warrior whose skill in battle has always stood out, even amongst his transhuman brethren. As the Grand Master of the Deathwin...
The Age of Sigmar is an era of unending war. For centuries, the mighty Stormcast Eternals have battled against the forces of evil. Yet now they face their darkest time as the foul mutant ratmen of ...
The Stormcast Eternals are lightning-blessed crusaders. Chosen for their heroism in mortal life, they are now fated to fight forever. They face the worst horrors the Mortal Realms have to offer, ex...
Warhammer Age of Sigmar is an action-packed, strategic tabletop wargame. No matter which of the many unique factions of warriors, monsters, and strange creatures you choose to play, you'll have an ...
Dwarf Runesmiths work literal magic with their hammercraft, binding the Winds of Magic into mighty runes of power and earthing enemy spells before they can harm their Dwarfen kin. When these indivi...
The armies of the Dwarfen Mountain Holds trust in the strength of their steel and the power of their runes, eschewing frippery such as luck or sorcery. They prefer the reliable, plodding march to v...
Dwarf Warriors are formidable fighters – strong and extremely resilient, broad of shoulder, with powerful arms and a low centre of gravity. When they charge into battle, the momentum generated by t...
Since the Dwarfs first came to the Worlds Edge Mountains, the crossbow has been their ranged weapon of choice, although, in recent times, devotees of the handgun have grown in number. Dwarf Quarrel...
Mighty armies mustered from the Dwarfen Mountain Holds can both blast the foe at range, and crush them up close. They march under the powerful thrum of Gyrocopter blades, to the beat of percussive ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '