Genestealer Cults consist of mutated acolytes, turncoat soldiers, and predatory alien monsters. Corrupted by xenos gene-taint, the cults fight with the coordination of swarming insects and the zeal...
Ministorum Priests fill the role of stoking the faith of warriors in battle. They often join Wars of Faith – though it is not unheard of for a Ministorum Priest to lead one. Filled with a fearsome ...
It is a dark age. An age where mighty armies from powerful nations clash to carve out empires on the field of battle. An age where alliances can be fleeting, and today’s friends can be tomorrow’s ...
he ruling castes of the Adeptus Mechanicus are the Tech-Priests – robed zealots whose flesh is replaced over time with bionic enhancements. These technosavants carry a bewildering array of titles, ...
the Sicaran is a fast-moving destroyer tank designed to outflank enemy formations before unleashing an overwhelming onslaught of mid-range firepower, with its rugged chassis supporting a number of ...
Of all those warlords who fight beneath the black banners of Archaon, few have earned the dark renown of Abraxia. She is a conqueror of formidable strength and determination, and foremost amongst t...
The Brands are regarded as an especially ruthless tribe of Darkoath warriors. To command such esteem demands malign strength and scant pity. Gunnar Brand and his Oathbound are champions of just suc...
The Darkoath prize speed and agility above all in their light cavalry. Fellriders are mounted daredevils, outflanking their foes on lightning-swift and aggressive mounts, riddling their ranks with ...
Sat astride blade-masked warsteeds, flanks strewn with the skulls of slain challengers, Darkoath Chieftains survey the battlefield. With keen eyes, they look for weaknesses in the enemy’s formation...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '