Space Marines on the defence fight with a tenacious fury. Captains will take up heavy bolt rifles to lay down punishing fire and wear Gravis armour to withstand the foe's best attempts to dislodge ...
Thunderstrikes outmanoeuvre the foe at every turn, targeting vulnerable points in armour, fuel tanks and missile hoppers to turn engines of war into raging fireballs. Just a single Thunderstrike is...
When a Chaplain takes to the field on a Raider-pattern bike, he is able to keep pace with even the swiftest armoured advance or spearhead breakthrough. Fighting in such an action, he will urge his ...
As the Crusader was a modification of the original Land Raider, so is the Redeemer an evolution of the Crusader design.
Like all mighty Space Marine tanks, the Land Raider Redeemer features incredi...
Hammerfall Bunkers are launched from Space Marine warships in the same manner as Drop Pods. Automated area-denial assets crewed by hard-wired servitors, they have all kinds of battlefield roles, in...
Space Marine Captains equipped with jump packs can lead their warriors as the speartip of an airborne assault. Superlative warriors and inspiring leaders, they thrive at the very forefront of battl...
Intercessors equipped with powerful jump packs soar over the battlefield, slamming into the foe like a hammer from the skies. They swiftly cut down all opposition with point-blank pistol fire and f...
Librarians are the battle-psykers and lore-keepers of the Space Marines, and when clad in Terminator armour lend a lethal psychic edge to their elite infantry spearheads. Whether in gruelling board...
Far more advanced than the other Imperial craft which it resembles, the Corvus Blackstar is truly worthy of ferrying a Deathwatch Kill Team to their brutal mission. Optimised for alien hunting, sur...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '