Historical Conquest™ Play Mats help teach players the layout of the game, track Morale Points (in order to win), keep cards from slipping and getting scratched, and make it easier to play on any su...
Historical Conquest™ Play Mats help teach players the layout of the game, track Morale Points (in order to win), keep cards from slipping and getting scratched, and make it easier to play on any su...
Historical Conquest™ Play Mats help teach players the layout of the game, track Morale Points (in order to win), keep cards from slipping and getting scratched, and make it easier to play on any su...
Historical Conquest™ Play Mats help teach players the layout of the game, track Morale Points (in order to win), keep cards from slipping and getting scratched, and make it easier to play on any su...
Historical Conquest™ Play Mats help teach players the layout of the game, track Morale Points (in order to win), keep cards from slipping and getting scratched, and make it easier to play on any su...
Historical Conquest™ Play Mats help teach players the layout of the game, track Morale Points (in order to win), keep cards from slipping and getting scratched, and make it easier to play on any su...
Each player needs a Starter Deck to play and there are 6 to choose. Each Starter has its on unique set of cards, not based off a theme or time period but world history throughout time. This deck in...
Each player needs a Starter Deck to play and there are 6 to choose. Each Starter has its on unique set of cards, not based off a theme or time period but world history throughout time. This deck in...
One book, unlimited Adventures...
Jump into a fun, fast-paced roleplaying experience where every roll of the dice lets you tell a story! Powered by the critically acclaimed Narrative Dice System,...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '