The Solar Auxilia is an elite fighting force that relies on the weight of numbers, both in infantry and heavy armour assets, to grind their opponents down. Their equipment and fittings are as well ...
The Mechanicum makes heavy use of both cybernetically enhanced thralls and automata to enact their will on the battlefield. These machines are capable of marching and fighting for days without fati...
The Mechanicum makes heavy use of both cybernetically enhanced thralls and automata to enact their will on the battlefield. These machines are capable of marching and fighting for days without fati...
Deathrattle Tomb Hosts exemplify the military might of the barrow kingdoms. They are raised when a Wight King’s entire barrow kingdom is emptied for war, its undead citizenry taking up blades and s...
The wolves of Fenris are legendary beasts whose lives are inextricably linked with those of the human tribes that share their ice-bound world. It is considered a great feat for a battle-brother of ...
The Imperial Fists, proud Sons of Dorn, go to war confident in the knowledge that their tactics have been tried and tested for thousands of years.This is a set of 16 six-sided dice with squared edg...
Ravener kill teams are hyperadapted Tyranid bioforms capable of operating on their own for long periods of time. They burrow with horrific speed to strike at prey from vulnerable angles, using raz...
Battleclade kill teams disassemble their enemies in calibrated acts of aggression. With industrial tools, cybernetic systems, and deadly augmented weapons, servitors led by a Technoarcheologist an...
Sisters Novitiate are young recruits to the Adepta Sororitas. Trained by the Drill Abbots of the Schola Progenium, they are assigned to an Order Militant to gain combat experience and prove their m...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '