The Ultramarines are, in many ways, the exemplars of the many Chapters of the Space Marines. With a proud and long history of service, they make extensive use of honour markings, including medals, ...
The regimented Ultramarines rely on their training and well-drilled discipline to carry the battle, honouring both their Primarch and their long history with victory after hard-won victory.This is ...
Knights Preceptor embody the Code Chivalric. Their pilots close to an honourable range with the foe, engage them with a respectful force, and kill them with efficiency deserving of their status. Ty...
Shambling Undead teams are drawn from a mix of vicious undead creatures and former Blood Bowl players that died on the pitch and – through the art of necromancy – have been given the chance of a se...
Blood Bowl referees carry the weighty responsibility of interpreting and enforcing the sacred writings of Nuffle. They're entrusted with the vital duty of upholding the values of the beautiful game...
Griff Oberwald is amongst the greatest Human players to ever step onto the gridiron. Certainly, whenever the discussion of ‘greatest player ever’ crops up, Griff is one of the players mentioned as ...
The only team to have ever won the Blood Bowl trophy two years on the run (Blood Bowl XVII and XVIII, fact fans,) the Skavenblight Scramblers are at least a bit legendary. They’ve had a run of bad ...
Gnomes frankly have a tough time winning a game of Blood Bowl – but bringing along a Treeman is a great way to close the height gap. And the strength gap. And the skill gap. These mighty arboreal p...
A new team founded after the collapse of the NAF, many Nightmares players previously played for the disbanded Naggaroth Nightwings who fell into receivership when the head coach took flight with th...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '