The latest creations from the crazed laboratories of the Clans Skryre, Stormfiends are hulking brutes stitched together from a variety of body parts. Armed with a deadly array of experimental weapo...
High in the mountains of Shyish, the Realm of Death, a desperate battle plays out between the Stormcast Eternals of Xandire's Truthseekers and the Soulblight vampires of the Crimson Court. Both war...
The biggest – and therefore the best – of the Ironjawz, the orruk Megabosses lead the Ironjaw warclans with a ramshackle unity, smashing and stomping and breaking and battering everything in reach....
Arkanaut Ironclads are amongst the heaviest Kharadron ships of the line, providing a floating fortress at the heart of any airfleet. These massive and majestic skyvessels bristle with weaponry, bom...
The Soul Wars are over, but a new conflict brews in the Realm of Beasts.It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of d...
The Mortek Guard are soul-constructs created to dominate the battlefield. Armed with life-draining nadirite weapons and shaped from impenetrable osseous armour, they grind the enemy to dust beneath...
Clanrats mass into huge clawpacks, their vast numbers bolstering their courage and allowing them to surge across the battlefield and overwhelm the enemy, regardless of the hideous casualties they s...
Once ruler of the gargant clans of the Scabrous Sprawl, the infamous King Brodd now leads the stomps in a crusade against the forces of Sigmar. A legendary priest-king blessed with mystic wisdom, B...
Bedecked in rusting weapons and wearing the fading scraps of once-proud armour, Deathrattle Skeletons are the unflinching core of many a Soulblight vampire's army. Not only are they tireless, remor...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '