The Auralan Wardens fight in close formation, using long pikes that they set to receive the charge of the foe. The Wardens guide their sunmetal tips into the enemy’s chests at the last moment; thos...
Hello again, sports fans! Blood Bowl – the legendary game of fantasy football – returns for a new season of ultra-violent sports mayhem. The plays are bigger, the hits are harder, and every gam...
Sigvald the Magnificent considers himself to be the favoured son of Slaanesh. Few would dare question this belief. In battle, the Geld-Prince fights as a golden blur, laughing cruelly as his elegan...
Deadwalker Zombies are created from the bodies of the recently dead, given strength through the power of dark necromancy and sent onto the battlefield in shambling hordes. Utterly mindless and driv...
Blood Sisters are powerful warriors used as bodyguards to High Priestesses or Bloodwrack Medusae, or as a potent vanguard for the war covens. Each Blood Sister is equipped with a heartshard glaive ...
The Bloodletters form the core of the vast legions of the Lord of Battle. Believed to have been foremost amongst the Blood God's followers in mortal life, their will is as implacable and blood-hung...
Cairn Wraiths are amongst the most powerful of the Undead. Though they lack physical form, their touch drains the life of a mortal. Their very presence fills the air with dread, and most who face t...
Gutrippaz form the slimy heart of the Kruleboyz. These mobs of spear-wielding greenskins are known for their vicious kunnin’ and the spiteful amusement they find in laying low the enemy with their ...
Incredibly powerful elite warriors, possibly the strongest in their lodges, the Hearthguard Berzerkers are the first to heed the call of Fyreslayers’ battle horns. Filled with fiery determination, ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '