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Singles
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Featured-
Collectibles
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TCG Supplies
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- Akora
- Alpha Clash
- Altered
- AnARKey
- Cardfight!! Vanguard
- Chrono Core
- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Unlock!: In Pursuit of the Iron Mask Scenario$15.49Dive into a thrilling escape room adventure with Unlock!: The Box and the Iron Mask, a cooperative card game scenario for the Unlock! series. Work together to solve puzzles, uncover clues, and comp...
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Cyberpunk Edgerunners: Combat Zone - 2 Player Starter$100.00In the 2070s, cyber-enhanced Edgerunners ply their trade in the long shadows cast by corporations like Arasaka and Militech. Their stories are uncountable, each unique, but somehow all the same. Ca...
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Heroscape: Army Expansion - GI Joe Cobra Troopers and Cobra Flight Pod$50.00This pack contains common units. This means you can use as many of each figure or squad in your army as point values allow! COBRA seeks world domination; and when put to the test, any world will do...
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Heroscape: Army Expansion - GI Joe Greenshirts and Battle Copter$50.00This pack contains common units. This means you can use as many of each figure or squad in your army as point values allow! This new battlefield may not be their home, but the rank-and-file troops ...
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TopCap$16.99 $16.99As freezing winter winds blow outside, you relax in a cozy chair at your favorite local pub along with your friends. There is nothing to do besides enjoy each other’s company and come up with gam...
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Pagan: Fate of Roanoke - Through The Mist Content Pack$11.97For the witch, the mist is an inexhaustible source of darkness; for the hunter, it’s both a means of hiding from prying eyes and an obstacle that hides the clues he desperately needs. Will it make ...
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Pagan: Fate of Roanoke - Until Proven Guilty Content Pack$11.97The Pagan: Until Proven Guilty card pack expansion focuses on the social fabric of the colony as it unravels. The doubt and mistrust sown by the Witch is spreading like the plague, and darkness is ...
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Pagan: Fate of Roanoke - Close Encounters Content Pack$11.97The Close Encounters content pack expands the base game by casting a spotlight on the harsh life within the village in Pagan: Fate of Roanoke. The Hunter’s overwhelming presence is really taking it...
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Pagan: Fate of Roanoke - Ancestors Content Pack$14.97The "Cards of the Ancestors" expansion pack transforms the fundamental dynamics of the base game, altering known strategies through the skills of the villagers. Instead of the game revolving around...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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