Black Templar Castellans function as Lieutenants for this esoteric successor Chapter. Acting as the right hand of their Marshal, they help direct their battle-brothers in war. By handling the squad...
Knights are colossal suits of armour bristling with heavy weapons, employed both by noble houses of the lmperium and those fallen to Chaos. Regardless of their allegiance, they are capable of layin...
The Space Wolves are not only Space Marines, but also savage hunters and proud heroes from the death world of Fenris. They wage war without fear or doubt, each warrior seeking to forge a saga worth...
The Drukhari are a decadent culture of alien tormentors and raiders. Once part of a galaxy-spanning empire, the Drukhari now indulge in every macabre passion their supreme intelligence can conceive...
The Grey Knights are the lmperium's daemon hunters, a secret Space Marine Chapter of warrior-mystics. Clad in sigil-scribed power armour, they wield archaic weapons to channel their otherworldly ab...
The Death Guard are the chosen Legion of the Plague God Nurgle, the diseased scions of the Daemon Primarch Mortarion, and they bring sickness and destruction to all who oppose them.This deck of Ind...
Warhammer 40,000 is a fast-paced and explosive tabletop wargame. Will you choose to play as the mighty Space Marines, the all-consuming alien Tyranids, or one of the many other unique factions of w...
Included:
- 12x deployment cards: Twelve different styles of player deployment- 9x objectives cards: Nine different objectives for winning the game- 18x twist cards: Eighteen different special rule...
Gretchin mobs make up for their shocking lack of quality with sheer quantity. The natural cowardice and feeble-limbed incompetence of the Gretchin race does not predispose them to the arts of war, ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '