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- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Star Wars: Force and Destiny - Beginner Game$39.99Jump right into the action with the Force and Destiny Beginner Game! This set features a complete adventure, pre-made character folios, maps, tokens, and a simplified core rulebook that lets you op...
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Star Wars: Starships and Speeders$49.99 $39.99Jump to Hyperspace with Starships and Speeders, the essential collection of vehicles for Star Wars Roleplaying! This 144-page sourcebook collects ships from all three Star Wars Roleplaying game li...
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Star Wars: Edge of the Empire - No Disintegrations$36.99Like the Hired Guns you tend to cross paths with, you’re well-armed and deadly. More than deadly, you’re so ruthless that even Imperial Officers fear you. You’re a Bounty Hunter, holding life and d...
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Star Wars: Edge of the Empire - Lords of Nal Hutta$49.99 $39.99Escape the oppressive rule of the Empire and engage in devious schemes with the galaxy’s slimiest and most notorious gangsters: the Hutts! No matter your vice – gambling, luxury, spice, beauty, or ...
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Star Wars: Force And Destiny - Core Rulebook$71.99 $64.99Use the full power of the Force in the epic adventures of the Force and Destiny roleplaying game! You can travel the galaxy in search of ancient Jedi knowledge, protect the downtrodden on your h...
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Star Wars Roleplaying: Edge of the Empire - Core Rulebook$64.99The Star Wars universe is at your fingertips with the Star Wars: The Edge of the Empire Core Rulebook, the heart and soul of your Edge of the Empire campaign. The 448-page Core Rulebook includes ...
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Star Wars: Age of Rebellion - Stay on Target$36.99Watch your back! Fighters above you, coming in! – Wedge Antilles The first book-length rules supplement for the Star Wars™: Age of Rebellion Roleplaying Game, Stay on Target focuses on expanding...
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Star Wars: Age of Rebellion - Onslaught at Arda I$36.99 $29.95Onslaught at Arda I is an adventure supplement for the Star Wars®: Age of Rebellion™ Roleplaying Game which explores the themes of desperate struggles, tenuous alliances, and an overwhelming enem...
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Star Wars: Edge of the Empire - Dangerous Covenants$38.99 $29.95At the Edge of the Empire™, you can find yourself pitted against an array of deadly enemies bent on your destruction. When negotiations fail, make sure you’re prepared to shoot first with Dangero...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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