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- Elestrals
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- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
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- Union Arena
- Universus
- Vibes
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- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Translation missing: en.sections.collection_template.product_count
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Atlantis Exodus$59.95 $47.97The ancient civilization of Atlantis is on the brink of imminent destruction. The Kings have five years warning. It seems like a world of time, until you realize that you are one of those Kings. Wh...
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Everdell Silverfrost Essentials Edition$49.99Beyond the snow-capped Spirecrest mountains to the south of Everdell Valley, lies the bold country of Silverfrost. Critters brave the frigid seasons to enjoy the still beauty of this land, and th...
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Dungeon Fighter: In the Castle of Frightening Frosts$50.00 $41.99Dungeon Fighter is back! The heroes slide into the frozen halls of the Castle of Frightening Frosts, an icy fortress where they are at constant risk of slipping into a frosty hell! Featuring super-...
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Dungeon Fighter: In the Catacombs of Gloomy Ghosts$50.00 $41.99Dungeon Fighter is back! Follow our heroes in the Catacombs of Gloomy Ghosts as they explore a haunted necropolis, trying to avoid meeting a grim fate at the hands of the undead! Featuring fast-rol...
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Dungeon Fighter: In the Labyrinth of Sinister Storms$50.00 $41.99Dungeon Fighter is back! In the Labyrinth of Sinister Storms our party of whimsical heroes is stuck in a dangerous jungle, trying to survive the nature-related shenaningans of this dungeon! Featuri...
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Dungeon Fighter: In the Chambers of Malevolent Magma$50.00 $41.99Dungeon Fighter is back! In the Chambers of Malevolent Magma our heroes venture into the depths of an underground volcano, where they’ll have to keep their cool among the flames. Featuring quirky-b...
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Nature: Module 4 - Tundra$24.99 $19.99Experience a harsh, frozen landscape, where species fight for survival on the edge of the livable world. Arctic Tundra introduces brand-new traits and mechanics into the Nature ecosystem. Survive a...
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Nature: Module 3 - Natural Disasters$24.99 $19.99Adapt to the chaos of Mother Nature, where epic events threaten all in their path. Natural Disasters introduces dramatic events into the Nature ecosystem, pushing your species to the limit. Risk fo...
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Trailblazer The John Muir Trail$58.99Embark on a journey of exploration and discovery along the amazing John Muir Trail through the High Sierras of California. Over 12 days of hiking, players will experience daily trail encounters, ...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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