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TCG Supplies
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- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Dune: Ixians & Tleilaxu House$19.99This expansion adds two new factions, the Ixians and the Tleilaxu, to the Dune boardgame. Tleilaxu: Led by a small council of Tleilaxu Masters - the fanatic, xenophobic Tleilaxu were tolerated beca...
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Clue: My Hero Academia$35.99Do you have what it takes to be the top student detective? In CLUE®: My Hero Academia, Aizawa has set up a challenge for the aspiring heroes of Class 1-A: Recover a classmate who’s been kidnapped b...
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Dance of the Fireflies$24.99A sneaky set collecting game for green thumbed gamers who aren’t afraid to get their hands dirty.The prized position of Head Gardener is up for grabs. Join a team of green-fingered trainees as you...
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Ticket to Ride: Germany$65.99 $52.97Discover Ticket to Ride: Germany, a new standalone board game in the Ticket to Ride series! As in other Ticket to Ride games, players will build their own rail network, this time across a new, beau...
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Ticket to Ride: Europa 1912 Expansion$19.99Ticket to Ride: Europa 1912 enables 3 new variants to the Ticket to Ride: Europe map: Europe Expanded, which adds 19 new routes to the original 46; Big Cities of Europe, with tickets to 9 major Eur...
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Fruit Fight$24.29Fruit Fight is a game about pushing your luck and stealing your friends and family's fruits. If you draw fruit cards that match what other players are about to score, you get to steal them all. But...
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Scooby-Doo: The Board Game$52.97Zoinks! There’s a Monster on the Loose! We Need to Trap It! There’s a monster on the loose! They’re going all over town, scaring away the locals and soon there won’t be anyone left. Come on, gang! ...
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Terraforming Mars: Milestones & Awards Expansion$11.97Elevate your Terraforming Mars experience with the Milestones & Awards expansion! This exciting addition introduces new ways to earn recognition as you work towards making Mars habitable. Playe...
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Terraforming Mars: Utopia & Cimmeria$18.97A double-sided game board presenting two new maps for Terraforming Mars, each with new milestones and awards: Terra Cimmeria - Terraform the cratered highland region of Mars. Utopia Planitia - Ter...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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