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Featured-
Collectibles
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TCG Supplies
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- Akora
- Alpha Clash
- Altered
- AnARKey
- Cardfight!! Vanguard
- Chrono Core
- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Clinic Deluxe Edition: Extensions 4 Expansion$24.99 $20.00Did you ever think about underground activities in a clinic? Well, sometimes the oddest activities go on in the most remote areas of the clinic...Behind locked doors, in the shadows, a talented “su...
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Clinic Deluxe Edition: Extensions 3 Expansion$49.99 $40.00You thought your Clinic was complete, but did you consider adding some of the most extravagant and outrageous upgrades available? In Clinic: Extension 3, you can add some amazing modules to your ba...
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Too Many Bones: Character Add-on - Carcass$29.95When Carcass starts cooking, Baddies should flee in fear because what comes next is a man on the hunt for more meat. And his hooks are as hungry as he is! He may be an ex-chef, but he doesn’t forge...
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Unlock!: In Pursuit of the Iron Mask Scenario$15.49Dive into a thrilling escape room adventure with Unlock!: The Box and the Iron Mask, a cooperative card game scenario for the Unlock! series. Work together to solve puzzles, uncover clues, and comp...
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Cyberpunk Edgerunners: Combat Zone - 2 Player Starter$100.00In the 2070s, cyber-enhanced Edgerunners ply their trade in the long shadows cast by corporations like Arasaka and Militech. Their stories are uncountable, each unique, but somehow all the same. Ca...
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Twilight Imperium - Ships of the Shattered Empire$54.99Three thousand years ago, the Twilight Wars tore the galaxy apart. The fleets of the great powers ravaged the Lazax Empire, shattering civilization even as they destroyed themselves. Now, as thos...
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Historical Conquest: A Journey Through Time - American Revolution, Lexington and Concord$9.99Learn about the American fight for independence with this exciting Historical Conquest Revolutionary War Expansion Pack! This expansion introduces 20 unique cards featuring legendary figures and ic...
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Tiny Epic Tactics Retail Base Game$29.99You are a tactician in the world of Aughmoore and you must lead your group to victory by gaining control of the realm. At your command is a skilled Fighter, a powerful Wizard, a crafty Rogue and a ...
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Tiny Epic Tactics Map Pack$14.99In this Tiny Epic Tactics Maps Expansion, explore 2 new territories: The Savage Wastelands and the Winter Highlands. In the Savage Wastelands, few creatures can survive. But, those that do are amon...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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