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- Akora
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- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Translation missing: en.sections.collection_template.product_count
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The Witcher Old World: Skellige Expansion$59.95Inhabited by different Clans, Islands on the Great Sea breed traders, warriors, and leaders. One might see the Islands as an opportunity for political connections, but a witcher or a mage would rat...
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Orléans: Invasion$39.95Orléans: Invasion, the first large expansion for the award-winning game "Orléans", contains six scenarios designed by Reiner Stockhausen and Inka & Markus Brand. It also includes a new set of P...
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Transformers Deck-Building Game$34.97The Autobots are brave robot warriors hailing form the planet Cybertron. Their mission? To stop the Deceptions from enacting their evil schemes on Earth. In this deck-building game, you will take o...
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Dungeon Fighter: In the Labyrinth of Sinister Storms$50.00 $41.99Dungeon Fighter is back! In the Labyrinth of Sinister Storms our party of whimsical heroes is stuck in a dangerous jungle, trying to survive the nature-related shenaningans of this dungeon! Featuri...
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Dungeon Fighter: In the Chambers of Malevolent Magma$50.00 $41.99Dungeon Fighter is back! In the Chambers of Malevolent Magma our heroes venture into the depths of an underground volcano, where they’ll have to keep their cool among the flames. Featuring quirky-b...
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Nature: Module 4 - Tundra$24.99 $19.99Experience a harsh, frozen landscape, where species fight for survival on the edge of the livable world. Arctic Tundra introduces brand-new traits and mechanics into the Nature ecosystem. Survive a...
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Nature: Module 3 - Natural Disasters$24.99 $19.99Adapt to the chaos of Mother Nature, where epic events threaten all in their path. Natural Disasters introduces dramatic events into the Nature ecosystem, pushing your species to the limit. Risk fo...
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Trailblazer The John Muir Trail$58.99Embark on a journey of exploration and discovery along the amazing John Muir Trail through the High Sierras of California. Over 12 days of hiking, players will experience daily trail encounters, ...
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Great Western Trail: El Paso$31.99El Paso at the end of the 19th century: Five railroad companies have connected the Sun City to their network and made it a major hub for the cattle trade. Ranchers from the surrounding parts of Tex...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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