Once there was a young adventurer who rescued a mighty Djinn trapped in the heart of a swamp. Together, they built the magical city of Cardia.
Today, life in the city is flourishing. Yet four fact...
Dune: Imperium is a game that uses deck-building to add a hidden-information angle to traditional worker placement. It finds inspiration in elements and characters from the Dune legacy, both the ne...
The Great Houses of the Imperium live and die by their lineage. Plots unfold over generations as Emperors build dynasties, and the Bene Gesserit weave prophecy into reality. As alliances rise and f...
Immortality is the second expansion for the award-winning worker-placement-meets-deck-building board game Dune: Imperium :
As the Great Houses wage war, the Bene Tleilax advance their own agenda b...
Conflict spreads across the Imperium in the first expansion to the award-winning board game! The hit board game Dune - Imperium begins a new chapter with Rise of Ix, a full expansion that introduce...
In Dune: Imperium Uprising, you want to continue to balance military might with political intrigue, wielding new tools in pursuit of victory. Spies will shore up your plans, vital contracts will ex...
Are you loyal to the noble house Atreides or a secret agent for the treacherous House Harkonnen?
In this game of tactics and deception you are secret agents amid the sands of Dune.
Your goal is to ...
Featuring the co-operative game system used in Portal's award-winning Detective: A Modern Crime Board Game, Dune: House Secrets delivers a deeply thematic experience that drops one-to-four players ...
This expansion adds two new factions, the Ixians and the Tleilaxu, to the Dune boardgame.
Tleilaxu: Led by a small council of Tleilaxu Masters - the fanatic, xenophobic Tleilaxu were tolerated beca...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '