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- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Starfinder (2nd Edition): Player Core (Retailer Exclusive)$54.97The Starfinder Player Core is the definitive entry point for Starfinder Second Edition, with everything a player needs to learn how to play the game! Choose from 10 ancestries, six character classe...
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Starfinder (2nd Edition): Murder in Metal City Deluxe Adventure$39.99A strange message beckons six strangers to Striving, an expansive megaplex city on Aballon, the planet of Machines. There, they gather in a neon-lit cafe, surrounded by androids and robots, to meet...
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Dungeon Crawl Classics: Tales From the Smoking Wyrm #9$14.97Tales from the Smoking Wyrm Issue 9 is 60 pages long, and features great art, a new class, new adversaries, and new herbs for players and judges alike to enjoy in their Dungeon Crawl Classics or Mu...
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Dungeon Crawl Classics: Tales From the Smoking Wyrm #2$14.97Tales from the Smoking Wyrm, a DCC fanzine, returns with a second issue of hand-crafted articles, comics, and puzzles for DCC fans of all ages!The Wyrm is a big fan of gaming zines of all stripes. ...
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Dungeon Crawl Classics: Tales From the Smoking Wyrm #1$14.97Welcome to the first issue of Tales from the Smoking Wyrm, a DCC fanzine drawing from the history of zines.The Wyrm is a big fan of gaming zines of all stripes. The first issue contains 8 features,...
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Dungeon Crawl Classics: Tales From the Smoking Wyrm #8$14.97The eighth issue contains eight features, usable by both players and judges:Additional Birth Augurs—While the DCC RPG provides a lot of birth augurs, Brian Gilkison has got a few that were missed, ...
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Pathfinder: 2nd Edition Remaster - Gatewalkers Special Edition$89.99On the night of the Missing Moment, thousands stepped through portals across Golarion, seemingly against their will. When they returned, these so-called gatewalkers possessed strange, paranormal po...
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Pathfinder: 2nd Edition Remaster - Gatewalkers$69.99On the night of the Missing Moment, thousands stepped through portals across Golarion, seemingly against their will. When they returned, these so-called gatewalkers possessed strange, paranormal po...
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//impactgamingcenter.gg/cdn/shop/files/60100181511_BLRavenorTheOmnibus2025_771x1000.jpg?v=1752097035SALEWarhammer 40K: Ravenor - The Omnibus (Paperback)$25.00 $21.25A Warhammer 40,000 OmnibusInquisitor Ravenor and his followers investigate a daemonic conspiracy that stretches across space and time. This is a war that is fought in the shadows, where there will ...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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