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- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
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- Star Wars: Unlimited
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- Union Arena
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Dungeon Crawl Classics: Tales From the Smoking Wyrm #9$14.97Tales from the Smoking Wyrm Issue 9 is 60 pages long, and features great art, a new class, new adversaries, and new herbs for players and judges alike to enjoy in their Dungeon Crawl Classics or Mu...
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Dungeon Crawl Classics: Tales From the Smoking Wyrm #2$14.97Tales from the Smoking Wyrm, a DCC fanzine, returns with a second issue of hand-crafted articles, comics, and puzzles for DCC fans of all ages!The Wyrm is a big fan of gaming zines of all stripes. ...
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Dungeon Crawl Classics: Tales From the Smoking Wyrm #1$14.97Welcome to the first issue of Tales from the Smoking Wyrm, a DCC fanzine drawing from the history of zines.The Wyrm is a big fan of gaming zines of all stripes. The first issue contains 8 features,...
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Dungeon Crawl Classics: Tales From the Smoking Wyrm #8$14.97The eighth issue contains eight features, usable by both players and judges:Additional Birth Augurs—While the DCC RPG provides a lot of birth augurs, Brian Gilkison has got a few that were missed, ...
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Ushoran Mortarch of Delusion (Hardback)$21.00A Warhammer Age of Sigmar NovelUshoran, the Carrion King. Paragon of majesty, ravening abomination. His curse – to perceive the grimdark Mortal Realms as a chivalric kingdom, and himself, not as a ...
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Fulgrim The Perfect Son (Hardback)$30.00A Warhammer 40,000 NovelFor too long the Emperor’s Children have been denied their birthright. Their once-glorious Legion has been fractured into disparate warbands, condemned to ravage world after...
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Ahriman Undying (Paperback)$17.99Book Five in the Ahriman SeriesThe greatest sorcerer of the Thousand Sons has finally found the relic he's been searching for – the Key of Infinity. But is it too late for him to use it?READ IT BEC...
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Warhammer 40K: Once A Killer Anthology (Paperback)$17.99 $15.30A Warhammer Crime AnthologyIn the sprawling hive city of Varangantua, crime lords and gangers, law enforcers, and vigilantes live cheek-by-jowl – killers, thieves, and worse from all echelons of so...
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//impactgamingcenter.gg/cdn/shop/files/60100181839_BLLastWhiteshieldENG_771x1000.jpg?v=1760907127SALEWarhammer 40K: Minka Lesk - The Last Whiteshield Omnibus$21.00 $17.85A Minka Lesk OmnibusMinka Lesk began her career as a young Whiteshield, before earning her place as a Cadian officer. Follow her career through gruelling battles across the galaxy.READ IT BECAUSEMi...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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