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Singles
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Featured-
Collectibles
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TCG Supplies
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- Akora
- Alpha Clash
- Altered
- AnARKey
- Cardfight!! Vanguard
- Chrono Core
- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Translation missing: en.sections.collection_template.product_count
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Whirly Derby$26.16 $19.99As the proud owner of a team of eight racing marbles, you must try to get as many top three finishes as you can. The higher you finish, the more points you get to bank. If you’re stuck in last plac...
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Spirit Island: Jagged Earth - Foil Panels$9.95 $7.49You have work to do, protecting your island from Invaders, but there’s no reason not to look good while you do it! This set of Spirit Panels replaces each of the Spirit Panels from the board game S...
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Finspan: Sharks & Reefs$30.00Finspan: Sharks and Reefsadds to the variety of the core game with a focus on sharks and fish that live among coral reefs. 80 fish cards 75 coral tokens 5 reef overlay mats 1 expanded card and toke...
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Marvel Villainous: Mischief and Malice Expansion - Limited Edition$29.99The First Marvel Villainous ExpandaloneDominate the Marvel Universe as Loki, M.O.D.O.K. in Marvel Villainous: Mischief & Malice – the first expandalone in the Marvel Villainous line. Players ta...
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Invincible: New Recruits$19.99 $16.99An expansion for Invincible which includes two new heroes (Shrinking Rae and Black Samson), a new villain (The Mauler Twins), new player cards, a new city, and more.
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Invincible: The Hero-Building Game$55.00 $44.00Team up with friends and unlock unique powers in Invincible: The Hero-Building Game! The Guardians of the Globe are dead. So the fate of the world rests with you – a team of teenage newbs still try...
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Invincible: Guardians of the Globe$49.99 $39.99The Guardians of the Globe are dead. Killed by the greatest threat our world has ever faced. Earth needs new champions to step up and defend humanity. Will you answer the call? Will you become . . ...
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Invincible: The Old Guard$19.99 $16.99An expansion for Invincible which includes two new heroes (Cecil and Immortal), a new villain (Doc Seismic), new player cards, a new city, and a new Team Attack card.
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//impactgamingcenter.gg/cdn/shop/files/FLFF_Components_2__24493.1662074362_771x1000.png?v=1781830503Spirit Island: Feather & Flame - Foil Panels$4.95The Spirits of the Island have never shown so bright! You have work to do, protecting your island from the Invaders, but there's no reason not to look good while you do it! This set replaces each o...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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