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- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Arkham Horror: The Card Game Core Set$69.99The world has changed. The page has turned. And now, a new chapter awaits. Introducing the newest core set for Arkham Horror: The Card Game! Serving simultaneously as both a continuation and a fr...
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The Lord of the Rings The Card Game: Angmar Awakened Campaign Expansion$74.99 $58.97The western lands of Eriador have long remained peaceful under the vigilance of the Rangers of the North. Yet no grave can contain the evil forces of Angmar, which lurk in wild and ancient places, ...
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Arkham Horror The Card Game: The Innsmouth Conspiracy - Campaign Expansion$59.97In the shadowy, decrepit seaport of Innsmouth, a tangled scheme begins to unravel. A government agent goes missing. Strange creatures are sighted by the reef along the coastline. Celestial bodies a...
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Too Many Bones$150.00The original and award-winning dice-builder RPG!You and up to three other players are Gearlocs. Your homeland has been invaded by seven savage Tyrants, and the Gearloc Council has summoned you to d...
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Too Many Bones: Tink the Bot Builder$29.99Enhance your Too Many Bones experience by adding Tink, the Bot-builder! Tink adds numerous new tactical options to your party. Build Spiderbots to shield you and your party from harm. Add attachmen...
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Too Many Bones: 40 Days in Daelore$29.9540 Days in Daelore adds 40 new Encounters and 15 unique Baddies to your existing Too Many Bones game. Add a ton of variety and challenge to the table. With 40 Days of Daelore, you'll never know wha...
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Dune Imperium: Uprising$60.00In Dune: Imperium Uprising, you want to continue to balance military might with political intrigue, wielding new tools in pursuit of victory. Spies will shore up your plans, vital contracts will ex...
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Axis & Allies: Pacific 1940 (2nd Edition)$81.97Decide the fate of a nation and the destiny of the world! The Avalon Hill Axis & Allies Pacific 1940 board game is a stand-alone game that can also combine with the Axis & Allies Europe 194...
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Twilight Imperium - Thunder's Edge$129.99The galaxy stands on the edge of a blade. A great struggle is coming, and only the greatest among them all will triumph. Welcome to Thunder’s Edge, a new expansion for Twilight Imperium 4th Editi...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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