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- Akora
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- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Translation missing: en.sections.collection_template.product_count
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Azul: Summer Pavilion – Glazed Pavilion$11.95A brand new floor! Azul: Glazed Pavilion offers players 2 newly designed player boards and matching scoring boards to compete over and a set of 4 overlays to keep Azul Glazed Pavilion tiles neatly ...
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World Wonders$35.95Take on the role of the great leaders of the past to build your own Ancient City. Each player will use their Gold each round to build tiles that will increase their city's economy. A city that prod...
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Welcome To Summer Thematic Neighborhood Expansion$9.95Thematic Neighborhood Sheet Packs serve as refill packs for the base game. They are more than just some pretty decorations for the neighborhood. These packs come with new ways to score as well! Inc...
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The Quacks of Quedlinburg: The Alchemists$34.95The Quacks of Quedlinburg: The Alchemists introduces nightmares, obsession, and hysteria to The Quacks of Quedlinburg base game, with players working in new laboratories to distill essences that ca...
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Ecosystem: Coral Reef$16.99Dive deep to build your own ecological network in Ecosystem: Coral Reef, a card-drafting game of marine competition. Players choose, pass, and arrange cards representing a diversity of organisms fo...
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Ticket to Ride: Africa Map Collection 3$24.97Set in the vast wilderness of Africa at the height of its exploration by intrepid explorers, missionaries and adventurers, Ticket to Ride Map Collection: Volume 3 - The Heart of Africa, a single-si...
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The Quacks of Quedlinburg: Mega Box$71.95In The Quacks of Quedlinburg, players are charlatans -- or quack doctors -- each making their own secret brew by adding ingredients one at a time. Take care with what you add, though, for a pinch t...
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Ticket to Ride: Berlin$19.95Welcome to the city of culture, arts and music! Discover Unter den Linden, and immerse yourself in the young cultural capital of Europe. Enjoy a sightseeing cruise on the river Spree, ride a bike t...
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Fabled: The Spirit Lands$40.95The End of Times is at hand. Soon the worlds of humans and spirits will be reborn, and the Universe will be created anew. For thousands of years, both worlds were ruled by higher beings people used...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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