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Singles
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Featured-
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TCG Supplies
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- Akora
- Alpha Clash
- Altered
- AnARKey
- Cardfight!! Vanguard
- Chrono Core
- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Cards Against Humanity Absurd Box$20.00The Absurd Box comes with 300 mind-bending cards that came to us after taking peyote and wandering the desert. 300 pretty weird cards to mix into your game. Our second-newest expansion after the ...
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May Contain Butts$9.99Race to react when you spot a front and butt match! May Contain Butts will keep you on the edge of your seat and have you barking like a dog as you look out for matches of goats, sloths, parrots an...
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And That's How I Died$24.99You are the world's mightiest heroes, but you are a little...dead. Sitting atop Valhalla, you tell each other stories of your epic lives. Who among you was the greatest? Combine cards to create "me...
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Go Fish$6.00Gather your friends and family and take turns trying to match two of the same sea creatures. If you do not have the card the person is asking for, tell them to "GO FISH!" When the fishing is finish...
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Escape the Dark Castle$39.99Escape the Dark Castle is a simple, fantasy adventure game for 1-4 players, with a focus on storytelling, atmosphere and player cooperation – perfect for newcomers to tabletop gaming. It takes 2 mi...
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Don't Break The Ice$16.99Tap out ice blocks one by one, but Don't Break the Ice! The object of this classic game is to keep Phillip the Penguin on top of the ice, but as the game goes on, the ice blocks start falling. One ...
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Yahtzee: Nightmare Before Christmas$21.97Play Americas all-time #1 Dice Game with The Nightmare Before Christmas YAHTZEE. Ready for you to shake it up are custom dice featuring frightful movie characters including the Mayor, Oogie Boogie,...
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Average Joe$15.97In an age where everyone strives to be extraordinary, we have forgotten how good it is to just be, well.... average. Enter our new game "Average Joe", a riveting card game which is all about “playi...
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Pictionary Air: Harry Potter$13.97Get ready for a spellbinding twist on the classic family drawing game with Pictionary Air™ Harry Potter™. Draw in the air and see it on screen in this enchanted game that will delight Witches, Wiza...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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