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- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Translation missing: en.sections.collection_template.product_count
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Root: A Game of Woodland Might and Right$60.00 $48.97Root is a game of adventure and war where 2 to 4 players battle for control of a vast wilderness. The nefarious Marquise de Cat has seized the great woodland, intent on harvesting its riches. Under...
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Root: The Marauder Expansion$50.00 $41.97Root: The Marauder Expansion introduces two new factions to the Woodland—the Lord of the Hundreds and Keepers in Iron—alongside four hirelings and a new setup draft suitable for both casual and co...
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Root: The Exiles and Partisans Deck$10.00 $7.97An alternate 54-card deck with new persistent powers inspired by the many factions of Root, featuring new Root illustrations by Kyle Ferrin! A copy of Root the board game is required to use this p...
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SETI: Search for Extraterrestrial Intelligence$79.99Lead a scientific institution tasked with searching for traces of life beyond planet Earth in SETI: Search for Extraterrestrial Intelligence, a eurogame for 1–4 players inspired by existing or emer...
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Root: The Riverfolk Expansion$33.97A new faction is added to the forest fray. The Riverfolk expansion includes: A New Core Faction: The Riverfolk Company A New Core Faction: The Lizard Cult An Extra Vagabond One Custom Card Holder ...
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The Lord of the Rings The Card Game: Dream-Chaser Campaign Expansion$74.99 $55.99The western lands of Eriador have long remained peaceful under the vigilance of the Rangers of the North. Yet no grave can contain the evil forces of Angmar, which lurk in wild and ancient places, ...
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Brass: Birmingham$79.99 $64.97Brass: Birmingham features a deceptively straightforward rule set which creates interesting gameplay dynamics including a highly innovative variable turn order system and robust gift economy. Unlik...
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Ark Nova: Marine Worlds$29.95 $23.97Marine Worlds introduces sea animals into your zoo! To accommodate them, you need to build aquariums, a new kind of special enclosure. A new University allows you guaranteed access to 1 animal icon...
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Root: The Underworld Expansion$41.97New factions and battlefields join the world of Root! The Underworld Expansion includes: The Great Underground Duchy: an imperial faction that mixes the flexibility of the Marquise with the escala...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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