Kroot Carnivores are swift and vicious warriors, employed by the T'au Empire as skirmishers and shock troops. These alien mercenaries harness fieldcraft and predatory instinct to close rapidly with...
When Tyranids invade, the Broodlord leads his followers into battle, often appearing from sewers or hidden vents to cause untold carnage amongst the enemy army. Incredibly dangerous as with all Tyr...
Malcador Heavy Tanks are mighty armoured vehicles, based on ancient designs dating back to the Age of Strife on Terra itself. These imposing battle tanks are larger and heavier than the Leman Russ,...
Saurus Warriors are the brutal heart of the Seraphon armies. Bred solely for war, these reptilian cohorts advance across the battlefield in disciplined lockstep, unleashing their cold-blooded savag...
Wielding an assortment of jagged spears and wickedly sharp hand weapons, the Gutrippaz are the mainstay of any Kruleboyz army. They march to battle in ramshackle phalanxes, their grinning skareshie...
Bloodthirsters are commanding warriors – ferocious embodiments of the Blood God’s rage and murderlust. Champions of the Khornate daemon legions, they possess supreme martial skills, wield destructi...
The greatest of Tzeentch’s daemons, the Lords of Change shimmer with raw magic. With a flick of its claw, a Lord of Change can hurl foes into nightmares, or blast enemies with the wyrdfires of Tzee...
Be'lakor, the Dark Master, is the first of the Daemon Princes and a consummate champion of Chaos. Wreathed in ethereal shadows and lifted high above the battlefield on monstrous wings, Be'lakor reg...
This 7-part plastic kit makes one Mortisan Soulreaper and is supplied with a 32mm Citadel round base.
The Soulreapers are the most destructive members of the Mortisan order. It is their role to cut...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '