In the grim darkness of the far future, there is only war. Across the far-flung worlds of the Imperium of Mankind, in a galaxy riven by warp storms and unceasing conflict, the armies of Humanity ba...
A rich and daring Drukhari may surrender himself to the Haemonculi, requesting that his bones be hollowed out, that bands of new muscle be grafted onto his torso, and powerful wings and adrenaline ...
Ghost Arks are often pressed into service as conventional transport vehicles, conveying reinforcements to some vital area of the battlefield, or allowing Necron forces to attack from an unexpected ...
Clad in formidable exo-armour and equipped with a fearsome array of weaponry, Einhyr Hearthguard are a force to be reckoned with. Whether forming bodyguards around their Oathband's heroes or striki...
As the shock troops of the Necron army, a phalanx of Immortals will strive for victory using every tactic at their disposal. They can easily withstand a hail of heavy bolter fire.
The Necron Immort...
Infernus Marines are close assault specialists, sending jets of burning promethium into enemy trench lines and bunkers with their pyreblasters, ensuring no foe escapes their fiery wrath.This box is...
Building and painting Citadel miniatures is a fun and exciting way to engage with the Warhammer hobby, and it only gets more rewarding with time. You’ll need a few tools and a set of paints to get ...
Celestian Sacresants are those elite members of the Adepta Sororitas who have departed the life of a bodyguard for their Canoness, instead questing across the Imperium on behalf of their order. Som...
Papa Nurgle’s mightiest daemon, bringing filth and decay wherever he goes.3 different distinct builds, each incredibly hard to kill.Optionally makes the special character Rotigus.This model comes a...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '