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Warhammer The Old World: Warriors of Chaos - Chaos Knights$71.97Chaos Sorcerers wield the wild energies of Chaos itself, reshaping reality to serve the whims of their dark masters. Where others glean their arcane skill through diligent study, a Chaos Sorcerer’...
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Warhammer The Old World: Warriors of Chaos - Dice Set$44.00The Warriors of Chaos are merciless killers who possess brute strength and skill in fearsome measure. Join them in seeking the favour of Dark Gods as you lay waste to the Old World with this theme...
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Warhammer, The Old World: Fortified Manor of the Empire$118.00The Empire is dotted with the estates of the wealthy, surrounded by sturdy walls to protect their valuables. These structures often become the focal point of conflicts, with both sides attempting t...
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Warhammer, The Old World: Walls & Fences$29.97The World of Legend is host to a wealth of differing cultures and architectural styles, but some things are ubiquitous. The land is traced with stone walls, wooden fences, and cobbled-together barr...
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Warhammer, The Old World: Dwarfen Mountain Holds - Dwarf Cannon & Organ Gun$58.00Dwarf Cannons are one of their most potent war machines, able to shatter the most heavily armoured foe, pour shots into massed enemy formations, level cities or fortifications and topple the larges...
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Warhammer, The Old World: Dwarfen Mountain Holds - Dwarf Slayer of Legend$32.00Dwarfs who have suffered what they perceive to be a serious loss of honour might take the solemn and binding vows of the Slayer Cult, forsaking their home and kin in self-imposed exile. Taking only...
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Warhammer, The Old World: Dwarfen Mountain Holds - Dwarf Miners$62.50Dwarf Miners often join their brethren when they march to war. As a point of pride, they wield the same heavy, two-handed mining picks and mattocks they use to carve out tunnels, rather than the ax...
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Warhammer, The Old World: Arcane Journal - Dwarfen Mountain Holds$28.00Forged in battle and tempered through hardship, the history of the Dwarfs is a tale of constant war and tragedy. Yet, they are not worn down by their hardships, for each trial and tribulation they ...
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Warhammer, The Old World: Dwarfen Mountain Holds Dwarf Ironbreakers$85.00Ironbreakers guard the deepest Dwarfen tunnels from those who would otherwise invade their holds and domains. They wear fine suits of gromril plate engraved with runes of protection against the dan...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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