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TCG Supplies
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- Akora
- Alpha Clash
- Altered
- AnARKey
- Cardfight!! Vanguard
- Chrono Core
- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Translation missing: en.sections.collection_template.product_count
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Warhammer 40K: Combat Patrol Companion$35.00 $29.75Across the galaxy, small forces are sent out to secure vital objectives, scout ahead of the main force, and confront enemies. These Combat Patrols are key to victory, taking on small but important ...
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Warhammer 40K: Dominatus - Narrative Campaign Deck$35.00 $29.75Battles are rarely fought in a vacuum. The greater war adds context to each engagement, from the history of each side to secret agendas and goals that could spell victory even in the face of defeat...
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Warhammer 40K: Chapter Approved Mission Deck$35.00 $29.75Wars fought in the 41st Millennium are rarely simple pitched battles. Both sides of the conflict have their own agendas, aligned with their roles in the overall war and the forces at their disposal...
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Warhammer 40K: Core Rules$25.00 $21.25In the grim darkness of the far future, Humanity teeters upon the brink of extinction. The Galaxy-spanning Imperium, beset on all sides by ravening aliens, foul traitors, and warp-spawned daemons, ...
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Warhammer 40K: Board Actions Terrain Set - Tomb World (Online)$250.00The tomb worlds of the Necrons hide sprawling underground complexes filled with labyrinthian corridors, slumbering xenos, and bizarre technology. Only the bravest warriors attempt to breach them, a...
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Warhammer 40K: Death Guard - Chosen of Mortarion (Online)$73.50 $66.15Malignant Plaguecasters are living conduits for the Garden of Nurgle's miasmas and maladies, while Noxious Blightbringers sow weakness among the enemy as their cursed bell tolls. The Plague Marine ...
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Warhammer 40K: Blades Of Khorne - Skull Altar (Online)$53.00Wherever Khorne's followers do battle they raise up Skull Altars – dread monuments from which to offer tribute to the Blood God and receive his blessings in return. Rising from the ground, the Skul...
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BattleTech: Battle Mat - Fire and Ice (Magma Fjords)$39.99 $29.97It’s hot and cold; it’s up and down. BattleTech BattleMat Fire and Ice 012 Magma Fjords is a high-quality neoprene hexmat for mechbattles big and small. Combine with the rest of the Fire and Ice se...
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BattleTech: 21st Centauri Lancers Command Lance$34.99 $26.47Unleash the 21st Centauri Lancers Command Lance!Included are the new Shockwave and Jade Hawk, and new variants of the Stalker and Shadow Cat—no assembly required—along with four MechWarrior pilot c...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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