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Warhammer 40K: Astra Militarum - Dice$28.97The Astra Militarum uses the crushing weight of numbers to overwhelm their foes, and that means you're going to be rolling a lot of dice. We can't guarantee your Commissar will be satisfied with yo...
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Warhammer 40K: Aeldari - War Walkers$85.00 $72.25War Walkers are graceful, bipedal machines often fielded in the vanguard of Asuryani armies. Highly agile and heavily armed, they carry a pair of powerful weapons to eliminate foes before they can ...
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Warhammer 40K: Grey Knights - Grand Master Voldus$42.00 $35.70Aldrik Voldus, Warden of the Librarius, wields more psychic might than any Grey Knight seen in centuries. The very air crackles around as he focuses his mind and bends the colossal energies of the ...
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Warhammer 40K: Astra Militarum Death Korps of Krieg - Army Set$195.97The Astra Militarum is the backbone of Imperial military might. They are the men and women holding the line – a bulwark between Humanity and a galaxy of nightmarish horrors. Amongst the Astra Milit...
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Warhammer 40K: Index - Drukhari$16.97The Drukhari are a decadent culture of alien tormentors and raiders. Once part of a galaxy-spanning empire, the Drukhari now indulge in every macabre passion their supreme intelligence can conceive...
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Warhammer 40K: Index - Space Wolves$16.97The Space Wolves are not only Space Marines, but also savage hunters and proud heroes from the death world of Fenris. They wage war without fear or doubt, each warrior seeking to forge a saga worth...
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Warhammer 40K: Index - Chaos Daemons$22.97The immortal daemonic legions of the Chaos Gods spill from the warp to corrupt and slaughter, driven by their dark masters to plunge all of reality into endless insanity and unending nightmare.This...
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Warhammer 40K: Astra Militarum - Provisionally Prepared$39.97Diminutive, keen-eyed and instinctively stealthy, the abhuman Ratlings serve the Astra Militarum primarily as outstanding snipers – they can take the head off a heretic with their rifles from over ...
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Warhammer 40K: Imperial Agents - Combat Patrol$170.00 $144.50Imperial Agents form the front lines of Humanity’s struggle for survival against corruption—be it far away at the fringes of the Imperium's clawing influence or right in the midst of its choked and...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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