Rat Ogors are rabid war-mutants created by grafting nimble Skaven to the muscled bulk of ogorkind through strange flesh-crafting, sorcery and infusing them with warpstone shards. These misbegotten ...
The Skaven menace is a motley amalgamation of a wide variety of clans that often fight together, but also retain their independence. In a large pitched battle, you'll find warriors from every one, ...
Krittok Foulblade is canny and cruel in equal measure, with a profound instinct for where his minions' deaths can best serve him. This same cold and calculating mindset is extended by the Clawlord ...
An Arch-Warlock crouches at the head of every Skryre clan. They are masters of lethal science, and they have personally overseen the creation of all manner of temperamental, but utterly deadly, tec...
The Castellax Battle-automata are general purpose combat robots, developed from older designs during the Great Crusade. Primarily intended for siege work and shock assaults, these terrifying, human...
The Thallax are hulking, heavily augmented cyborg shock troops originating within the Ordo Reductor faction of the Mechanicum. They are distinguished by the Lorica Thallax which encases their major...
The Thanatar Siege-automata is a mobile artillery platform rather than a general battle unit, with a heavy frame built to accommodate its huge weaponry and requisite power systems. The Thanatar-Cav...
An Archmagos Prime is a commander of the Taghmata Omnissiah – a high adept of the Machine Cult, chosen from amongst their peers to lead in battle, armed and girded for war with the finest armaments...
The Black Coaches are funerary carriages from the underworlds. Within these arcane carriages any tangible remains are gathered in a casket that offers a safe haven in which the banished entity can ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '