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- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
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- Shadowverse Evolve
- Sorcery: Contested Realm
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- Weiss Schwarz
- Wonders of the First
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Translation missing: en.sections.collection_template.product_count
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Warhammer 40K: Death Guard - Plague Marines$60.00 $51.00Bloated with festering corruption, Plague Marines form the mainstay of the Death Guard, and unlike many Traitor Legions their numbers have only swollen as the millennia have passed. Sworn to Nurgle...
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Warhammer 40K: Dark Angels - Ravenwing Command Squad$65.00 $55.25The Ravenwing Black Knights are the 2nd Company’s greatest warriors, elite fighters who style themselves after the monster-hunting knights of old Caliban. They speed towards the foe, swinging their...
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Warhammer 40K: Astra Militarum - Cadian Shock Troops$53.00 $45.05Born soldiers, the Shock Troops of Cadia are trained for military service from the moment they can hold a rifle. Long years of rigorous firing drills have forged them into expert sharpshooters, ski...
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Warhammer 40K: Space Wolves - Ragnar Blackmane$48.00 $40.80Supremely confident and eager always to be first into the fray, Wolf Lord Ragnar Blackmane leads his Great Company in devastating planetary invasions. No longer as headstrong as in his youth, Ragna...
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Warhammer 40K: Orks - Boyz$48.00 $40.80Boyz are the rank and file of an Ork army. Orks are tough, determined fighters who fall upon the enemy in great tides of howling violence. Generally armed with the heavy, solid-shot, slugga and bru...
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Warhammer 40K: Black Templars - Primaris Crusader Squad$65.00 $55.25Infused with the post-human might of the Primaris miracle, these Crusader Squads storm into battle with bolt rifles blazing and Astartes chainswords howling. Initiates aim jets of fire from their p...
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BattleTech: Legendary Mech Warriors III$44.99 $33.97Catalyst Lab Games' high-quality, affordable, read-to-play plastic miniatures ForcePacks are the heart and soul of BattleTech. Each re-imagined miniature retains the core of each 'Mech's identity g...
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Warhammer 40K: Ultramarines - Captain Titus & The Wardens Of Ultramar$94.00 $79.90Demetrian Titus was Captain of the Ultramarines Second Company more than two centuries ago. He lost his position due to the machinations of Chaos worshippers on Graia and the extreme paranoia of an...
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Warhammer: The Horus Heresy – Saturnine$322.00 $273.70The galaxy burns! Warmaster Horus has betrayed the Emperor and plunged the Imperium into civil war! An age of darkness has descended upon the galaxy. It is a war of brother against brother, Space M...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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