Double-sided pitch and dugouts redesigned for the latest edition of the game, each dugout features score, turn, and re-roll trackers, plus Reserves, Knocked-out, and Casualty boxes. Rules to use ea...
Compiles the two Death Zone books into one fully translated book, and includes content from White Dwarf articles. Contains official and optional league rules, 12 Star Players and 8 Hall of Fa...
Compiles the two Death Zone books into one fully translated book, and includes content from White Dwarf articles. Contains official and optional league rules, 12 Star Players and 8 Hall of Fa...
The Blood Bowl Spike! Presents: 2021 Almanac! contains:
– Spike! Journal issues 11 through 13– All-Star Spectacular– Alternative Star Player rules– The full history of the Blood Bowl– and more!
The Naggaroth Nightmares make their debut in Blood Bowl, alongside a range of accessories designed to match the team – not to mention another handy (and hilarious) issue of Spike! Journal – p...
This 36-page magazine includes:- Highborn Heraldry: Exploring the background and history of Imperial Nobility teams, the various player positions, Star Players, and a team roster.- Famous Imperial ...
Join Butty Baconfingers as he guest-edits issue 5 of the Spike! Journal. He'll show you the ropes of coaching a Halfling team to victory on the pitch, or at least a full belly during one of their f...
A new season for Blood Bowl is upon us! Death Zone Season 2 features new optional league rules, teams, star players, and updated skills, as well as rules for the Scarcrag Snivellers Goblin Team ...
Death Zone: Season One is a must have for all true fans of Blood Bowl, introducing the full rules for league play and exhibition matches. Also included are the rules for four additional teams: Dwar...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '