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- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
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- Riftbound
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- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
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- Union Arena
- Universus
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- Wonders of the First
- World Of Tanks
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Translation missing: en.sections.collection_template.product_count
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Warhammer Age of Sigmar: Sylvaneth - Spearhead (Spitewing Flight)$150.00 $127.50A Spitewing Flight is a fast-moving formation led by an Arch-Revenant, a winged forest spirit whose battle experience encompasses many long seasons. Gossamid Archers open hostilities with a rain of...
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Warhammer Age of Sigmar: Daughters Of Khaine - Scathborn Coven$250.00 $212.50The Scáthborn are the true daughters of Morathi-Khaine. Born from tortured souls, they are twisted and mutated. When the Shadow Queen goes to war, these loyal servants accompany her, seeking to imp...
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Warhammer Age of Sigmar: Daughters Of Khaine - Warscroll Cards$35.00 $29.75The Daughters of Khaine assemble for war with a variety of deadly units, each more savage and cruel than the last. They fight as if taking part in a gladiatorial ritual, shedding blood in honour of...
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Warhammer Age of Sigmar: Daughters Of Khaine - Spearhead (Khainite Shadow Coven)$150.00 $127.50A Khainite Shadow Coven is assembled when Morathi-Khaine needs to dispose of an enemy host swiftly. They wheel a potent Cauldron of Blood into battle, surrounded by fearsome Sisters of Slaughter, a...
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Warhammer The Horus Heresy - Journal Tactica (Mailed Fist)$29.00 $24.65The Legiones Astartes deploy super-heavy assets when the need is great – massive battle tanks with weapons so powerful they can obliterate other war machines, and threaten even enemy Titans. In som...
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Warhammer The Old World: Empire Of Man - Empire State Troops$90.00 $76.50Empire State Troops march forth from every province and city-state. They are well-drilled to fight together – swordsmen fight shoulder to shoulder with spearmen, the close range parries and riposte...
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Warhammer The Old World: Empire Of Man - Greatswords$90.00 $76.50Empire Greatsword regiments are made up of distinguished and decorated State Troops veterans. They are personally chosen to serve amongst the ranks of the elite by their commanding officers.This mu...
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Warhammer The Old World: Empire Of Man - Helblaster Volleygun/Helstorm Battery$60.00 $51.00The Helstorm Rocket Battery was inspired by a particularly impressive fireworks display. Early prototypes blew apart some of the Imperial Engineers School, but the engineers persevered and created ...
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Warhammer The Old World: Empire Of Man - Flagellants$82.00 $69.70Flagellants are hordes of penniless zealots who band together under the leadership of some ranting preacher of apocalyptic doom. They travel the towns and cities of the Old World, following in the ...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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