The cruel terror troops known as Raptors consider themselves the elite of the Chaos Space Marines warbands. Their murder squads epitomize what has become of the Assault Marines of the Traitor Legio...
The Blood Angels favour close-ranged strikes where their speed, grace, and skill can be harnessed. Assault Intercessors form the backbone of these forces, equipped for melee but versatile by nature...
Lictors are a sinister adaptation of the Tyranid Warrior bioform, specialising in infiltration, scouting, and assassination. Hidden by their chameleonic skin, these vanguard beasts stalk their prey...
Enter the thrilling world of tabletop gaming with the ultimate sci-fi skirmish game – Kill Team. This starter set is packed with everything you need to take your first steps into Kill Team, making ...
Reliable, resilient and easily repaired, the Rhino has been the mainstay transport of the Space Marine Legions since time immemorial. The Rhinos maintained by the Chaos Space Marines and their vari...
Forgefiends are daemon engines devised to sow death amongst enemy forces from afar, their hulking bodies fused with enormous warp-welded weaponry. Guided by the hateful daemonic intelligence bound ...
Dominus-class Knights are among the largest available to any Knight house. These walking fortresses march relentlessly into the fight, armed with weapons capable of levelling entire armies, gunfire...
War Dog-class Knights act as hunting packs for their Dread Household. Armed with an eclectic array of weaponry, these nimble combat walkers range ahead of the terrible shadow cast by larger Knights...
The Destroyer Cults think nothing of sacrificing their physical forms to optimise themselves for slaughter. Lokhust Heavy Destroyers skim to battle upon repulsor-sled bodies, their upper limbs boun...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'
'
Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'
'
Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
'
'
'
Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
'
'
'
Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '