The Vanguard-Palladors of the Vanguard Chambers are without doubt the fastest ground elements of the Stormhosts. By transmuting into wind-borne lightning atop their Gryph-chargers, they can ride th...
Warbands of the Chaos Space Marines are more often than not motley assortments of Heretic Astartes, grisly mutants, their cultist thralls. The pitiless masters callously spend the lives of the mort...
Krootox Rampagers are terrifying skirmish cavalry, combining the aggression and agility of juvenile Krootox mounts with the vicious skill and cunning of a Kroot rider. Rampager packs strike fast at...
None fight with more grim determination than the battle-brothers of the Dark Angels – they are held in awe by their allies and enemies alike. Yet behind their devotion to the Imperium lies a shadow...
Not only is the path ahead illuminated by the light of the Greater Good, but also the glow of pulse rifles. The courageous Fire Warriors, with the absolute, zealous belief in the destiny of their r...
Razorbacks are common variations of the Rhino chassis that can be armed with a variety of powerful turret-mounted heavy weapon systems that offer the squads they carry effective fire support before...
Organised into small, elite companies plucked from Space Marine Chapters that have pledged a tithe of their strength in the struggle against the xenos, the Deathwatch counts only heroes amongst its...
Seen as especially blessed by the Dark Gods, the Knights Abominant are suffused with the power of the warp. They unleash this eldritch force in deadly waves, corrupting and mutating those nearby, a...
Captains are fearless leaders among the Space Marines, each one a masterful tactician and skilled warrior armed with a variety of weapons and equipment. Clad in a suit of heavy Gravis armour, a Cap...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '