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- Elestrals
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- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
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- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
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Warhammer 40K: Aeldari - Guardians$60.00 $51.00So few in number are the Asuryani that every citizen must train for war, in case they should one day need to defend their craftworld. In times of peace these Aeldari pursue artistic and civic Paths...
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Warhammer 40K: Adepta Sororitas - Codex (Hardback - English)$60.00 $51.00The Adepta Sororitas are the armed wing of the Imperial faith. They defend the Emperor's cathedrums, chapels, and holy shrines from the heretic, the mutant, the witch, and the alien. Encased within...
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Warhammer 40K: T'Au Empire - Kroot Trail Shaper$35.00 $29.75Kroot Trail Shapers are more than simply masters of fieldcraft – through sheer skill, they shape the very battlefield upon which the Kroot will meet their prey, defining the guiding routes along wh...
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Warhammer 40K: T'Au Empire - Fire Warriors$60.00 $51.00Not only is the path ahead illuminated by the light of the Greater Good, but also the glow of pulse rifles. The courageous Fire Warriors, with the absolute, zealous belief in the destiny of their r...
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Warhammer 40K: Aeldari - Dire Avengers$48.00 $40.80The Dire Avengers are first amongst the Aspect Warriors of the Aeldari. They represent the War God's unending thirst for vengeance upon a galaxy of woe, and as such they are merciless to their foes...
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Warhammer 40K: Space Marines - Primaris Eradicators$60.00 $51.00Before the molten ire of an Eradicator Squad, heavy armour and defended positions stand little chance. Eradicators wear the heavier Gravis pattern of Mk X power armour, allowing them to stride unha...
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Warhammer 40K: T'Au Empire - Riptide Battlesuit$122.00 $103.70XV104 Riptide is the pinnacle of the Earth caste's battlesuit development. It stands twice as tall as the XV8 Crisis suit, but its movements are more like those of its smaller cousins than the mech...
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Warhammer 40K: Leagues Of Votann - Brokhyr Thunderkyn$60.00 $51.00Brôkhyr are the artisans of the Kin, makers of technological marvels – when one of these seasoned engineers hooks into a powerful exo-frame, they become Thunderkyn. Adapted from void-rigs used to m...
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Warhammer 40K: Thousand Sons - Scarab Occult Terminators$65.00 $55.25Scarab Occult Terminators were once the finest psykers in the Thousand Sons Legion, bodyguards to Magnus the Red himself. Reduced to dust along with their brethren, they now possess only an echo of...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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