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RPG Minis
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Featured-
Collectibles
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TCG Supplies
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- Akora
- Alpha Clash
- Altered
- AnARKey
- Cardfight!! Vanguard
- Chrono Core
- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Citadel: Layer - White Scar (12ml)$4.55 $3.97Citadel Layer paints are high quality acrylic paints. They are designed to be used straight over Citadel Base paints (and each other) without any mixing. By using several layers you can create a ri...
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Citadel: Layer - Wild Rider Red (12ml)$3.97Citadel Layer paints are high quality acrylic paints. They are designed to be used straight over Citadel Base paints (and each other) without any mixing. By using several layers you can create a ri...
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Citadel: Layer - Word Bearers Red (12ml)$3.97Citadel Layer paints are high quality acrylic paints. They are designed to be used straight over Citadel Base paints (and each other) without any mixing. By using several layers you can create a ri...
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Citadel: Layer - Xereus Purple (12ml)$3.97Citadel Layer paints are high quality acrylic paints. They are designed to be used straight over Citadel Base paints (and each other) without any mixing. By using several layers you can create a ri...
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Citadel: Layer - Yriel Yellow (12ml)$3.97Citadel Layer paints are high quality acrylic paints. They are designed to be used straight over Citadel Base paints (and each other) without any mixing. By using several layers you can create a ri...
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Citadel: Layer - Zamesi Desert (12ml)$3.97Citadel Layer paints are high quality acrylic paints. They are designed to be used straight over Citadel Base paints (and each other) without any mixing. By using several layers you can create a ri...
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Citadel: Liquid Green Stuff (12ml)$7.25Ideal for filling in small gaps on miniatures, Liquid Green Stuff has been designed for hobbyists and enthusiasts who want a smooth, even finish when converting or modifying their models. Water sol...
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Citadel: Medium Base Brush$6.97This medium brush (M Base), ideal for basecoating features a flat shape with a curved top, entirely synthetic bristles for extended durability and two differing styles - side on for coverage, and a...
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Citadel: Medium Dry Brush$9.97This medium brush (M Dry) features a light ox hair and synthetic blend of bristles for stiffness and durability. The flat profile means a consistent coverage on raised areas - ideal for drybrushi...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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