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- Akora
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- Chrono Core
- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
- My Little Pony
- Neopets
- One Piece
- Oshi Push
- Overpower
- Pokemon
- Riftbound
- Rush of Ikorr
- Sand Land
- Shadowverse Evolve
- Sorcery: Contested Realm
- Soul Masters
- Star Wars: Unlimited
- Ultraman
- Union Arena
- Universus
- Vibes
- Ward
- Warlord
- Weiss Schwarz
- Wonders of the First
- World Of Tanks
- Yu-Gi-Oh!
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Translation missing: en.sections.collection_template.product_count
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Animal Adventures RPG: Starter Set$44.99Join intelligent cats and dogs on a spellbinding adventure!Created for beginners, this set is your gateway into the magical world of roleplaying games.Inside is everything you need to play a thril...
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Broken Weave Gamemaster's Screen (5th edition)$29.99The weave unravels. The gods are dead, the lands are shattered, and the world has begun to forget what it once was. Time and distance have lost their meaning, and the knowledge of how things once w...
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Weapons of Legend: Magical Weapons for 5E$24.95Weapons of Legend is a 5E supplement containing 83 magical weapons. 43 of these weapons have progression rules, allowing a character to acquire the weapon early in their adventuring career and watc...
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The Ultimate RPG Villain Backstory Guide$16.00In the varied and diverse worlds of tabletop RPGs, there are a myriad of genres, play styles, and creative opportunities for players and game masters to sink their teeth into. The Ultimate RPG Vill...
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Dungeons & Dragons Eberron: Forge of the Artificer (Alternate Cover)$29.99Forge and use wondrous creations as you adventure through the magic-fueled city of Eberron. Eberron: Forge of the Artificer introduces the revised Artificer class, now updated for the new Core Rule...
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D&D Classic Module Dice Collection: Ravenloft$39.99Celebrate six legendary Dungeons & Dragons adventures with these limited edition, 50th anniversary collections! Each classic module dice collection includes:- Felt-lined book-style collector's ...
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D&D Classic Module Dice Collection: Tomb of Horrors$39.99Celebrate six legendary Dungeons & Dragons adventures with these limited edition, 50th anniversary collections! Each classic module dice collection includes:- Felt-lined book-style collector's ...
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D&D Classic Module Dice Collection: Vecna Lives!$39.99Celebrate six legendary Dungeons & Dragons adventures with these limited edition, 50th anniversary collections! Each classic module dice collection includes:- Felt-lined book-style collector's ...
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D&D 5th Edition: Quests From The Infinite Staircase$59.95The door to infinite adventure swings open on July 16 with the release of Quests from the Infinite Staircase! This collection of six remastered quests will allow players to experience treasured adv...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
'
'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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