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- Alpha Clash
- Altered
- AnARKey
- Cardfight!! Vanguard
- Chrono Core
- CookieRun
- Digimon
- Dragon Ball
- Elestrals
- Final Fantasy
- Flesh and Blood
- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
- Metazoo
- Miscellaneous
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| Set: | Commander 2017 Sealed |
| Release Date: | 2017-08-25 |
Crush your enemies.
Choose your commander and lead your tribe to triumph in this unique multiplayer Magic format. Discover the strength of kinship with decks that focus on tribal synergies and sense of unity.
Vampiric Bloodlust.
As the sole origin of their bloodline, Edgar Markov commands the Markov vampires of Innistrad. With his tremendous influence, Edgar continually expands his vampire army, overwhelming foes with his ageless legion.
Contents:
• 100-card Commander deck including 17 new Magic cards
• Foil oversized card
• 10 double-sided token cards
• Deck storage box
• Deck strategy insert
• Magic quick reference card
DECKLIST:
COMMANDER: Edgar Markov
Creature (26)
• 1 Licia, Sanguine Tribune
• 1 Mathas, Fiend Seeker
• 1 Kheru Mind-Eater
• 1 Patron of the Vein
• 1 Bloodsworn Steward
• 1 Crimson Honor Guard
• 1 Anowon, the Ruin Sage
• 1 Bloodlord of Vaasgoth
• 1 Blood Baron of Vizkopa
• 1 Butcher of Malakir
• 1 Captivating Vampire
• 1 Dark Impostor
• 1 Drana, Kalastria Bloodchief
• 1 Malakir Bloodwitch
• 1 Sangromancer
• 1 Skeletal Vampire
• 1 Vein Drinker
• 1 Bloodline Necromancer
• 1 Blood Artist
• 1 Bloodhusk Ritualist
• 1 Falkenrath Noble
• 1 Pawn of Ulamog
• 1 Vampire Nighthawk
• 1 Rakish Heir
• 1 Stromkirk Captain
• 1 Tithe Drinker
Sorcery (11)
• 1 New Blood
• 1 Disrupt Decorum
• 1 Kindred Charge
• 1 Fell the Mighty
• 1 Blood Tribute
• 1 Consuming Vapors
• 1 Damnable Pact
• 1 Merciless Eviction
• 1 Ambition's Cost
• 1 Read the Bones
• 1 Syphon Mind
Instant (7)
• 1 Teferi's Protection
• 1 Crackling Doom
• 1 Return to Dust
• 1 Swords to Plowshares
• 1 Go for the Throat
• 1 Skeletal Scrying
• 1 Mortify
Artifact (10)
• 1 Blade of the Bloodchief
• 1 Door of Destinies
• 1 Well of Lost Dreams
• 1 Heirloom Blade
• 1 Boros Signet
• 1 Orzhov Signet
• 1 Rakdos Signet
• 1 Skullclamp
• 1 Sol Ring
• 1 Worn Powerstone
Enchantment (8)
• 1 Kindred Boon
• 1 Blind Obedience
• 1 Black Market
• 1 Sanguine Bond
• 1 Underworld Connections
• 1 Outpost Siege
• 1 Curse of Vitality
• 1 Curse of Disturbance
Land (37)
• 8 Swamp
• 4 Mountain
• 3 Plains
• 1 Path of Ancestry
• 1 Akoum Refuge
• 1 Bloodfell Caves
• 1 Bojuka Bog
• 1 Boros Garrison
• 1 Boros Guildgate
• 1 Cinder Barrens
• 1 Command Tower
• 1 Evolving Wilds
• 1 Forsaken Sanctuary
• 1 Kabira Crossroads
• 1 Nomad Outpost
• 1 Opal Palace
• 1 Orzhov Basilica
• 1 Orzhov Guildgate
• 1 Rakdos Carnarium
• 1 Rakdos Guildgate
• 1 Scoured Barrens
• 1 Stone Quarry
• 1 Terramorphic Expanse
• 1 Urborg Volcano
• 1 Wind-Scarred Crag
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Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
'
'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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