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Collectibles
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- Force Of Will
- Future Card Buddyfight
- Godzilla Card Game
- Gundam
- hololive
- Keyforge
- Lorcana
- Magic The Gathering
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- Miscellaneous
- My Little Pony
- Neopets
- One Piece
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Sort
Translation missing: en.sections.collection_template.product_count
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Warhammer 40K: Kill Team - Wrecka Krew$58.65The Wrecka Krew revel in destruction, even by Ork standards. Sent on sabotage missions, or to reduce industry to crumpled ruin, they use rockets and hammers to destroy enemy machinery and anything...
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Warhammer 40K: Kill Team - Hearthkyn Salvagers$55.97Hearthkyn Salvagers are the experienced combat-surveyors of the Leagues of Votann. They are deployed to scout out hazardous locations, such as drifting space hulks or rad-blasted killzones, in sea...
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Warhammer 40K: Kill Team - Hivestorm$195.97The stakes just got higher!Alien invaders seek to disable the fearsome defences of the Imperial world of Volkus. Descending from the void in the dark of night, Vespid Stingwing kill teams strike a...
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Warhammer 40K: Kill Team: Wolf Scouts$69.00 $58.65Wolf Scouts are a wild pack that's capable of operating far from the rest of their battle-brothers. Chosen for their maverick nature, every member of a Wolf Scouts kill team has their own equipment...
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Warhammer 40K: Kill Team - Tomb World$212.97The apparently desolate world of Somneft hides a dormant threat – a tomb of the Necrons that the alien-hunting Deathwatch have vowed to crush before it can surface. Kill teams of specialist battle...
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Warhammer 40K: Kill Team - Battleclade$73.50 $62.48Battleclades are teams of combat servitors led by a Technoarcheologist, assembled to aid them in dangerous but crucial missions. Their augmentations are specialised and of the highest quality, and...
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Warhammer 40K: Kill Team - Typhon$144.97In the wake of the Great Gun's reverberations, alien growths are discovered among the foundations of the great city of Hive Fissilicus. Bionically augmented Tech-Priests lead Battleclades of their...
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Warhammer 40K: Kill Team - Vespid Stingwings$69.00 $58.65Vespid Stingwings thrum into battle on membranous wings, their airborne agility leaving the enemy nowhere to hide. Resilient enough to shrug off incoming fire, they unleash punishing salvoes from ...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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