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Translation missing: en.sections.collection_template.product_count
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Warhammer 40K: Kill Team - Phobos Strike Team Space Marine Vanguard Specialists$63.97Phobos Strike Teams wear a lighter variant of Mark X armour, designed for stealth and agility. Armed with a variety of specialised wargear, these lethal squads use surprise and overwhelming force t...
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Warhammer 40K: Kill Team - Approved OPS Card Pack$35.00Your crack team of operatives are tasked with dangerous, high-stakes missions that can alter the course of a global war. But they will not go unchallenged, as every shadow and blasted crater might ...
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Warhammer 40K: Kill Team - Nemesis Claw$77.00 $65.45A Nemesis Claw is made up of the most psychotic and savage of Chaos Spaces Marines from the twisted Night Lords Legion. Whether picking their victims off from range or eviscerating and flensing t...
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Warhammer 40K: Kill Team - XV26 Stealth Battlesuits$69.00 $58.65XV26 Stealth Battlesuits are well adapted to operating independently of the primary T'au Empire forces. Using specialised equipment, they infiltrate behind enemy lines to sabotage, harass, and disr...
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Warhammer 40K: Kill Team - Deathwatch$69.00 $58.65The Deathwatch are a Space Marine Chapter unlike any other – tasked with ruthlessly hunting down and destroying the xenos menace at the bidding of the Inquisition. Composed of individuals from almo...
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Warhammer 40K: Kill Team - Raveners$55.97In the Ravener bioform, the Tyranid Hive Mind has created a serpentine and predatory terror capable of burrowing into the heart of an enemy position and ripping it to shreds in a flurry of razor-s...
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Warhammer 40K: Kill Team - Goremongers$69.00 $58.65The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chai...
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Warhammer 40K: Kill Team - Ratlings$58.65Ratlings are snipers and spotters without peer in the Astra Militarum – these abhumans are small in stature, and unusually sneaky. They often operate behind enemy lines, reporting on targets of in...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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