Viewed by some as wild, even barbaric, the Space Wolves are nonetheless a proud brethren, as noble as they are fierce. Those who dare to oppose them quickly feel the fangs of the wolf around their ...
The Aeldari fight to ensure the very survival of their dying empire – their star-spanning realm lies in ruins, and their gods are dead. Yet woe betide those who think them weak. Guided by the fores...
Lord Marshal Dreir leads from the front, despite his lofty rank, and often to the horror of his superiors. That he and his loyal Krieg steed have emerged from so many battles alive and victorious s...
Artillery Teams from the Astra Militarum use all manner of heavy weaponry to annihilate the foe from extreme range. The various munitions hurled by these heavy weapons are capable of eliminating en...
The Astra Militarum is the first, and often last, line of defence for Humanity. It's the largest coordinated fighting force in the galaxy, with ranks of trained and equipped soldiers tithed from co...
Flawless Blades are arrogance incarnate, consumed by pride in their own skill at arms. Granted power by daemonic patrons, they strive to entertain their malefic masters with superlative swordplay w...
The Emperor's Children march to war with a veritable carnival of different units, including the sanity-blasting Noise Marines, the cavorting Flawless Blades, and their Slaanesh Daemon allies.This s...
The Thousand Sons attack amidst an inferno of warp magic and mutation – each of this Traitor Legion’s psychic warriors wields sorcery of incredible power. These puppet masters command what remains ...
With the hive world of Armageddon battered by Warp storms and empyric corruption, a new conflict dawns. Amid the blazing Fire Wastes, the Warp rift known as the Red Angel's Gate has erupted into be...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '