Krieg Combat Engineers are renowned for their skill as demolitions experts, sappers, and close-quarters trench fighters. It is their task to accompany the first waves of a Death Korps assault, clea...
While massed infantry can overwhelm the foe, it often falls to Heavy Weapons Squads to deliver the killing blow. These teams of gun crews swiftly set up their mobile heavy weapons as their comrades...
Raiders are the favoured transports of the Drukhari. Bladed skycraft, they are lightweight and extremely manoeuvrable. Raiders travel at extreme speed, using their sword-sharp fins and jagged keels...
Wave Serpents are the leading troop carriers in a craftworld's arsenal, bringing warriors to any part of the battlefield at immense speeds. The embarked soldiers are protected by a powerful energy ...
Warp Spiders epitomise the concept of aggressive defence, using their jump generators to attack the enemy before fading away in the blink of an eye. They are seen by their kin as amongst the boldes...
Fuegan has dedicated himself to the destruction of the enemies of the Asuryani, and the trail of corpses he has left in his wake spans the galaxy. Those foes he sets his fiery gaze upon are either ...
The Aeldari are one of the galaxy's most ancient species. Their warhosts utilise advanced technology and their warriors' natural speed and agility to achieve victory – to underestimate them is to i...
Personally built and piloted by an Ork Mekboy, the Morkanaut possesses all the lethal kunnin’ of Mork. Packed with glowy gubbinz from the Mek’s own workshop these mighty engines exist purely to cau...
Viewed by some as wild, even barbaric, the Space Wolves are nonetheless a proud brethren, as noble as they are fierce. Those who dare to oppose them quickly feel the fangs of the wolf around their ...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '