The Wrecka Krew revel in destruction, even by Ork standards. Sent on sabotage missions, or to reduce industry to crumpled ruin, they use rockets and hammers to destroy enemy machinery and anything...
Noise Marines orchestrate riotous destruction on a massive scale. They saturate the war zone with piercing bursts of shattering clamour, thrumming waves of aural destruction and other extreme psych...
The Goremongers are rabid cultists who have seen the glory of Khorne daemons and lived to tell the tale. When they go to battle, they wield a wide variety of weapons, from great double-handed chai...
Sanctifier kill teams often follow Imperial military forces across different war zones, locating worlds where faith is lacking and rooting out malcontents and heretics. They task themselves with c...
Wolf Guard Headtakers break through enemy lines to hunt down commanders and champions. In this task, they are aided by packs of Fenrisian hunting wolves – cunning beasts that scatter enemy formatio...
Wolf Guard bedeck their Terminator armour with totems and marks of honour gained over years of battle. They fight at the spearhead of assaults, eagerly seeking glory as enemy fire deflects harmless...
The Patriarch and his Broodcoven dominate the minds and hearts of the cultists in their thrall. Masters of psychic and physical power, they muster and command the actions of the cult’s many generat...
This set comprises 100 plastic components, and is supplied with 3x 60mm Citadel Flying Bases as well as 1x Aeldari Transfer Sheet which includes 369x decals.
Miniatures are supplied unpainted. So...
The Leman Russ is the primary battle tank of the Imperial Guard, forming the spearhead of countless armoured columns. Those enemies that do not fall to the bombardment of their cannons and numerous...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '