Legionaries are Space Marines that have fallen to the lure of Chaos. Whether they hail from the dark days of the Horus Heresy or have recently turned traitor, these baleful warriors combine their g...
A Hierotek Circle comprises deathless warriors of the xenos Necrons, gathered to further the immortal agendas of their arcane Cryptek masters. Made of living metal, they employ eldritch science to...
The Vindicator is a Rhino-based siege tank that boasts the most devastating weapon in the Space Marines' armoury - the demolisher cannon. The demolisher cannon is the weapon of choice amongst the I...
Scout Squads are comprised of Space Marines in training, not yet fully elevated to the ranks of battle-brothers. Nonetheless, each operative is physically and mentally strong and robust by an orde...
Ferocious boarding actions rage through the corridors and strobe-lit chambers of voidships. The fires of this age of war burn just as fiercely amidst the stars as they do on any planet's surface. F...
Redemptor Dreadnoughts are giant war machines that crush bone and splinter skulls as they bludgeon through enemy ranks. Taller, broader and more cunningly wrought than the Dreadnoughts of tradition...
Plagueburst Crawlers are lumbering, formidable siege tanks whose huge ram-blades, thick armour plating and daemonic energies provide them with incredible resilience. Their fearsome plagueburst mort...
Venomthropes drift forward amidst miasmal clouds of spores that spew from within their bodies. Their whip-like tentacles drip with a multitude of alien poisons. Indeed, so potent are these toxins t...
Ghazghkull Mag Uruk Thraka is a mighty prophet of the Waaagh!, capable of rousing billions of Orks into a frenzy of conquest and bloodshed. He is the most influential greenskin in the galaxy, and c...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '