Windriders pilot jetbikes that can cross leagues in the space of a few heartbeats. Mastering such incredible machines takes great skill, but Windriders are expected to do this and far more – in bat...
Farseers are psykers that can uncover the intentions of the foe and calculate the effects of attacks. Their minds are weapons – with a thought they can obliterate the memories of enemy commanders, ...
The White Scars favour lightning-fast assaults, closing ranks with their enemies before they have a chance to prepare, and then rushing away to strike the next foe. They employ bikes in far larger ...
The White Scars crave speed and freedom. They run circles around their opponents with bikes and Land Speeders, allowing troops to take and hold objectives and complete their mission.This is a set o...
Kor'sarro Khan is the Captain of the White Scars 3rd Company. Fierce to the point of savagery, bold to the point of recklessness and brash to the point of insubordination, he is nonetheless one of ...
Show your allegiance to the sons of Chogoris with this set of upgrades and transfers for your Primaris Space Marines. It can be used to upgrade a variety of squads with iconography and details spec...
Tigurius is the Ultramarines Chief Librarian and has always stood apart as a figure of mystery, possessed of knowledge that goes far beyond the towering datastacks and myriad scrolls of the Chapter...
This pack of plastic components can be used to upgrade a variety of Primaris Space Marines with iconography and details specific to the Space Wolves Chapter. 21 components in total are included:- 5...
Show your allegiance to the Sons of Vulkan with this set of upgrades and transfers for your Primaris Space Marines. It can be used to upgrade a variety of squads with iconography and details specif...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '