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On Isstvan V, the Retribution Fleet sought to bring Horus to account for the atrocities he had already committed against the Imperium. Unbeknownst to them, the roots of corruption ran deeper than any had yet dared to imagine. On the black sands of the Urgall Depression, brother opened fire on brother as the Horus Heresy began in earnest. It would come to be known as the Dropsite Massacre, and some Legions would never recover.
This narrative gaming supplement for Warhammer: The Horus Heresy digs deep into the conflict on Isstvan V, when the civil war that went on to engulf the galaxy truly began. Recreate the utterly shocking initial attack of the Traitor Legions, as the Loyalists scramble to muster their defence and counter-attack with additional units, missions, and special rules. This book gives you the chance to play through one of the most momentous events of the entire conflict.
This 48-page softcover supplement contains:
– Background and lore: The story of the Dropsite Massacre, from the first reports of the Warmaster’s treachery to the revelation of betrayal.
– Unit Profiles: Rules for the Master of Descent, Augur Command and Control Squad, and Hyperios Missile Tank.
– Additional rules: The Interdiction Cadre Prime Advantage and Battlefield Assets rules add extra dimensions to your games.
– Legendary scenario: The First Wave Mission lets you recreate the initial assault of the army of the Retribution Fleet as they first set foot on the black sands of Isstvan V.
You will need a copy of Warhammer: The Horus Heresy – Age of Darkness Rulebook and either Liber Hereticus: Traitor Legiones Astartes Army Book or Liber Astartes: Loyalist Legiones Astartes Army Book, all available separately, to use the contents of this book.
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Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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