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Warhammer 40K: Leagues Of Votann - Hernkyn Pioneers$69.00 $58.65Hernkyn Pioneers skim across alien worlds and scout enemy positions, riding on their magna-coil bikes. Fast, resilient, and possessed of formidable firepower, these far-ranging bands of warriors of...
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Warhammer 40K: Leagues Of Votann - Hearthkyn Warriors$60.00 $51.00Well-armoured, well-trained, and equipped with an array of powerful weaponry, Hearthkyn Warriors form the backbone of most Oathbands. Led by their Theyns, these hardy fighters lay down hails of fir...
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Warhammer Age of Sigmar: Sons Of Behemat - Spearhead$170.00 $144.50On occasion, tired of living under the heel of their boss, a Mancrusher Gargant will break away to claim their own territories. Accompanied by a couple of their best lackeys, they head off into the...
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Warhammer Age of Sigmar: Cities Of Sigmar - Freeguild Cavaliers$69.00 $58.65The battlefield shakes under the heavy hooves of the Freeguild Cavaliers as they make their charge. No idle jousters these – theirs is a war of grinding, brutal attrition where man and steed alike ...
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Warhammer Age of Sigmar: Seraphon - Lord Kroak$145.00 $123.25Lord Kroak is the most ancient and powerful of all the slann, despite his deathly state. The venerable Relic Priest has cast a watchful gaze over the Seraphon since time immemorial. Appearing unbid...
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Warhammer Age of Sigmar: Flesh-Eater Courts - Crypt Flayers$60.00 $51.00Haunting the night as vague silhouettes framed against a moonless sky, Crypt Flayers search tirelessly for enemies of their glorious court. Once spotted, their prey is swept upwards, gleaming fangs...
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Warhammer, Age of Sigmar: Ironjaws Battleforce - Wrekkamob$204.97The Ironjawz are the sons of Gork and the most physically belligerent of all orruks. Clad in thick armour and wielding grossly oversized weapons, they are constantly looking for opportunities to de...
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Warhammer 40K: Imperial Knights Battleforce - Valourstrike Lance$204.97Imperial Knights are colossal suits of armour bristling with heavy weapons, employed by noble houses of the lmperium. They can lay waste to entire enemy armies, particularly when they come together...
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Warhammer 40K: T'au Empire Battleforce - Retaliation Cadre$204.97The T'au Empire is amongst the most dynamic and determined powers in the 41st Millennium. Their technology is advanced and ever-improving, from grav-skimming gunships and artificial intelligence, t...
Impact Grading Guide
'Near Mint (NM)'
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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'Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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'Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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'Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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'Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '
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